THE ALL TIME FAVORITE HAS UNLEASHED ITS WAY TO PC. Sonic Unleashed is finally going to be recreated for PC, using Unreal Engine, now you can experience the game in full 60FPS with the best graphics, and with the best controlls too, and even with exclusive features that are not in the original 2008 release. MadWorld (Wii – March 2009) Sonic Chronicles: The Dark Brotherhood (DS – Fall 2008) Sonic Unleashed (360, PS3, Wii, PS2 – Holiday 2008) Alpha Protocol (360, PS3, PC – February 2009) Samba. Sonic comes into contact with this magical dark evil, causing him to become a werehog at night. Your job is to stop Dr. Eggman’s evil plan and fix the world. Fairly standard for a Sonic game. Gameplay & Level Design. Arguably every 3D Sonic game has had an issue with its camera controls and overall gameplay. You either are in the flow that.
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Game Information:
Sonic Unleashed is a single-player platformer action-adventure video game released on November 18, 2008 for PS2, Wii, Xbox 360, and PS3. The game was developed by Sonic Team and published by Sega. Sonic Unleashed free game is the successor of Sonic The Hedgehog.
Gameplay / Walkthrough:
Both 2D and 3D visuals are here, meaning that 2D side-scrolling with 3-D visuals. Sonic Unleashed free game features high-speed gameplay with the third-person perspective. Note that targeting and hitting the enemies have been much improved. Sliding across the ground is made possible once again for Sonic. Furthermore, Sonic can now use Speed Drift to slide around a corner at full throttle. Whilst using Quick Step, you can enable Sonic to carry out a new side-step move. This feature will allow Sonic to move around when there is any hurdle on his way. If you keep advancing through the game, you will enable Sonic to win experience points. Sonic Unleashed full version game allows you to get Sonic new abilities.
If Sonic keeps gathering rings, there is a Ring Energy meter which will be filling with the rings. If these rings are sufficient, Sonic is able to perform Sonic Boost. When using, Sonic Boost will enable Sonic to hit the enemies and clear the obstacles, and the screen flashes with fish-eye effect and motion blur. Action Chaining allows the player to collect energy more quickly, by collecting rings faster or by stringing together sets of actions, including button input sequences, some of which will be in midair. If Sonic has a shield, it will protect him from any damage.
It is night, Sonic will transform into Werehog, slowing the pace of the gameplay. While Sonic is Werehog, Sonic is blessed with more strength, throwing enemies up in the air, destroying everything that come on his way.
Screenshots:
Minimum System Requirements:
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Cpu: 1.4 Ghz
Ram: 256 Mb
Video Memory: 32 Mb
Window Xp,7,Vista
System: PS3, X360, Wii, PS2 | Review Rating Legend | |
Dev: Sonic Team | 1.0 - 1.9 = Avoid | 4.0 - 4.4 = Great |
Pub: SEGA | 2.0 - 2.4 = Poor | 4.5 - 4.9 = Must Buy |
Release: Nov. 24, 2008 | 2.5 - 2.9 = Average | 5.0 = The Best |
Players: 1 | 3.0 - 3.4 = Fair | |
ESRB Rating: Everyone 10+ | 3.5 - 3.9 = Good |
Sonic has had a fairly rough time as of late. Back in the Genesis days he was the edgy blue mascot that had everyone wagging their fingers and heralding Blast Processing, secure in the fact that Sega did what Nintendon’t. Moving into the third dimension with his Dreamcast debut Sonic Adventure, Sonic’s gameplay changed slightly.
Instead of focusing solely on pure speed and timing, adventure and exploration became the main attractions. Ever since this change, Sonic games have struggled to find balance, identity, and the throng of fans they once commanded. By adding often unnecessary new characters as well as strange new gameplay elements (guns, controlling multiple characters at once) with each iteration, the series has continued to stray further from the successful formula that longtime fans have adored. While Sonic Unleashed doesn’t completely right the Sonic ship, it does make some significant strides in the right direction.
Upon starting the game, players are treated to a downright gorgeous cinema that delivers the somewhat odd storyline of the game. After speeding through intense robotic opposition, Sonic finally corners Dr. Eggman who promises no more foul play. As one who rarely keeps his word, Eggman blasts Sonic and the entire planet with a beam of energy. This beam not only transforms Sonic and the Chaos Emeralds but also cracks the planet into pieces. Of course, it is then up to Sonic to find a way to undo Eggman’s treachery and return everything to normal.
Due to the blast received from Eggman, Sonic now has the ability to change between two different forms. During the day, Sonic is the speedy blue hedgehog that everyone knows and loves. At night, Sonic will transform into a lumbering, stretchy-armed werehog. However, the differences between these two forms aren’t entirely cosmetic, as each has its own separate levels and distinct type of gameplay.
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Werehog levels move along at a fairly slow pace; focusing heavily on combat with some platforming, puzzle solving, and exploration thrown in for good measure. While traversing these levels, enemies will frequently pop into existence and start attacking you. Despite the combat’s repetitive nature, there are actually quite a few options when brawling. Aside from just basic attacks, the werehog can perform combos, unleash, grab and hurl enemies, and land critical hits.
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You start off the game with a few basic combos, unlocking more elaborate and devastating ones with the experience you gain from defeating enemies. Downing foes will also net you energy that fills an unleash meter. Once this meter is filled, you can unleash the werehog, which basically amounts to making your attacks do more damage for a limited amount of time. Grabbing enemies can also often prove useful, whether just tossing them at other adversaries or using them as a melee weapon. Once you’ve done a significant amount of damage to an enemy you can also try landing a critical hit. This involves a quick time event that will either dispatch your foe when successfully completed or result in them regaining their health if you fail.
While it is clear that the developers tried to make the werehog’s combat fairly diverse, the fact remains that it still isn’t terribly interesting. Pummeling the same few creatures over and over again, no matter which method you use, grows tiresome quickly. These numerous fights can also get fairly annoying as there is no ability to lock onto specific enemies and you’ll often find yourself fighting with the camera for a decent view of the action. It is a real shame that these levels are so combat intensive, since the other elements managed to mostly work well and were fairly reminiscent of playing Sonic Adventure.